When Aurelia dies, she burns with divine fury, clinging on to life for just long enough to enact vengeance on the creature that doomed her. Trigger Ability: Cornered.When first bloodied, Aurelia can make a melee attack against a creature within range as a reaction.The creature can use its reaction to move up to its speed without provoking opportunity attacks. As a bonus action while bloodied, Aurelia can command one of her allies to reposition. While bloodied, Aurelia has two reactions per round. When first bloodied, Aurelia’s Warleader’s Helix ability is recharged. Ability Recharge: Legendary Actions.When first bloodied, Aurelia regains all expended uses of her legendary actions.When bloodied at 143 HP, Aurelia has the following features. Any attack rolls the mount makes against the creature that killed the archon have advantage, and it continues to target the creature until the mount or the creature is dead. If the mount is still alive, it can immediately move up to twice its speed and make a melee attack against the creature that killed the archon. When the archon dies, its mount is distraught at the loss of its rider. When first bloodied, the archon uses its Pacifying Presence action as a reaction. It also has advantage on checks made to stay mounted. While bloodied and mounted, the archon has advantage on all saving throws. Strength: In Love and War.While bloodied, the archon has advantage on attack rolls against creatures it has charmed.When first bloodied, the archon regains all expended uses of its legendary actions. When bloodied at 72 HP, the archon of the triumvirate has the following features. In addition, Bloodied & Bruised also introduces several "death throes" to the game, marking the demise of certain creatures with a grand explosion, heavy fall, or other unique effect to make the slaying of a great monster a truly unique experience. Bloodied & Bruised takes inspiration from the "bloodied" condition from 4e, making entirely new combat actions that can completely change the nature of a fight. When pushed to their limits in combat, these monsters, critters, fiends, and foes gain new abilities that aid them in battle, or perhaps spell their doom depending on the circumstances. With blood streaming down its torso, an enraged hill giant slams its fists into the ground and causes the earth around it to quake.īloodied & Bruised is a series providing new combat actions for the creatures in the 5e roster. A bright light forms around the angel’s dying body, blinding everyone near it as it passes on from the world of the living. The bugbear chief nurses a gushing wound in her side before issuing an order of retreat to her allies. In the shadow of Castle Ravenloft, Doctor Rudolph van Richten and Ez d’Avenir confront the vampire Strahd von Zarovich, in this painting by Anna Podedworna.New Combat Actions for the Creatures in Guildmaster's Guide to Ravnica Encounter a horrific assortment of creatures from the monstrous bestiary.Explore Dark Gifts for characters that flesh out your place in the Domains of Dread.Find two new subclasses, the College of Spirits for bards and the Undead pact for warlocks.Discover a host of new backgrounds and trinkets themed specifically for a horror setting, as well as new character lineages, including the dhampir, hexblood, and reborn.Travel (perhaps even by choice) to familiar domains and discover new ones-as Ravenloft’s expanded Domains of Dread return for the first time in fifth edition! Includes rules and advice for building custom domains and Darklords using established horror tropes or your own special blend.Unleash a treasure trove of new story hooks, character options, and campaign customization to bring one of the most exciting Dungeons & Dragons settings to life! Van Richten's Guide to Ravenloft contains material for both players and Dungeon Masters to craft a horror-themed campaign for Dungeons & Dragons. Will you create your own Domains of Dread, settings to host endless terrifying adventures? Or will you join the ranks of haunted heroes who embrace macabre lineages, dual-edged Dark Gifts, haunted subclasses, and other forbidden powers? To arm a new generation against the creatures of the night, Van Richten has compiled his correspondence and case files into this tome of eerie tales and chilling truths.ĭiscover the mysteries of Ravenloft, mist-shrouded lands where infamous Darklords lurk among ageless vampires, zombie hordes, cosmic terrors, and worse. No one knows this better than monster scholar Rudolph Van Richten. Terror stalks the nightmare realms of Ravenloft. Unleash the horrors of Ravenloft in this campaign sourcebook for the world's greatest roleplaying game.
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